Overwatch 2: Everything We Know About Sojourn

Even getting past the heavy use of Blizzard gimmicks, the layout of the map itself can also be annoying. With its narrow passageways and higher-level paths that criss-cross it, any defending team worth its salt tends to have a huge advantage; especially near the bottleneck that makes up the beginning/Assault portion of the game. The Read more about Overwatch 2: Everything We Know About Sojourn[…]

Overwatch 2: 5 Things We’re Excited To See (& 5 Things The Game Still Needs)

It may be limited due to its two modes, but with the right team and the growth of characters as you unlock items, there is enough to keep you around. Between the two modes, you have Objective Control and Power Collection, which are what they seem; one is about controlling objectives, and the other is Read more about Overwatch 2: 5 Things We’re Excited To See (& 5 Things The Game Still Needs)[…]

Overwatch’s History, Explained

The golden age of peace began to quickly erode following the disbandment of Overwatch. Tensions between humans and the surviving Omnics continued to rise, and the terrorist group Talon was growing in strength. Talon operatives attempted to raid an abandoned Watchpoint but were stopped by Winston, a genetically-enhanced gorilla. Winston initiated an agent recall, and Read more about Overwatch’s History, Explained[…]

Overwatch 2: 5 Stages We’d Like to See Brought Back (And 5 That Could Probably Be Dropped)

Recent job listings indicate that WBIE is working on a variety of new games, so it’s possible we haven’t seen the end of the Nemesis System entirely. Whether the mechanic shows up in another Middle-Earth sequel or perhaps in the upcoming Harry Potter game is unknown, but what is known is that few, if any, Read more about Overwatch 2: 5 Stages We’d Like to See Brought Back (And 5 That Could Probably Be Dropped)[…]

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